'There's no way this doesn't get removed,' my resident tank main told me. He was getting his first glimpse of Overwatch 2's latest hero, Lifeweaver. The floral-themed character is the latest in the Support class, and his kit looks like it could be one of the most transformative the game has seen in a while. But one ability made my tank nervous. Like a lot of new heroes, most of Lifeweaver's abilities are variations of mechanics that are already in Overwatch 2. Petal Platform lets him create a pad that lifts allies and enemies into the air. A dash moves him out of the way and heals himself a bit. Interestingly, when he dies, he drops a consumable that can heal allies or enemies, which could make his death even more consequential than that of most healers. But it's the ability called Life Grip that caught the attention of my friend Tercius, the tank main I regularly play with. Life Grip lets Lifeweaver grab an ally and pull them toward himself, temporarily making them invulnerable along the way. It's a perfect tool to save a hero from falling off a cliff or getting caught in an enemy Rip-tire....